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Online curriculum for Intro to Web Design course work:


1. Read through the assignment instructions and accompanying text.

2. Create the projects at the end of chapters.
3. Save to your computer, and print for your own records, then email copies to me as pdf.

_______________________________________________________________________________

This curriculum has seven parts (21 hours of course work):

Part 1. Introduction to web marketing 
Part 2. The clients needs
Part 3. A web presentation: designed to inform, entertain or encourage users to engage in some activity 
Part 4. Thinking it through 
Part 5. Acquisition marketing  
Part 6. Online promotions
Part 7. The design firm

Plus:

Definition of terms
Bibliography

Introduction to the On-line curriculum for "Intro to Web Design"
This chapter shows the exact copy for one On-line assignment as it reads in the actual On-line environment through use of the Internet. The curriculum is broken into seven parts for the student. These parts help to chunk the information into concise thoughts to guide thinking. The student follows the reading or theory chunks then interact by doing the project or by surfing the Internet for the answers. The student is given a log-in ID and PASSWORD to access the assignment and the instructor acts as the guide on the side when the student has questions. The student must click between the different pages of the On-line environment to access the instructions, the glossary and to complete each of the PARTS for the first assignment in CYCLE 7 as was discussed
in chapter one. 
The beginning portion of the outline is repeated below to show how the student finds the next assignment they are to complete. This small example shows that the title for the first assignment of CYCLE 7 is Design for the Internet+Web and is to be completed on or before 7 Days or 21 Hours. The students have been previously instructed that when they get to CYCLE 7, some of the assignments will be in an On-line delivery method and to ask for an ID and Password.

Course Objectives for Tasks:  Days + Hours 
 [The (OL) is for On-line delivery]
  1.  Design for the Internet+Web (OL) 7-21
  2.  Adobe Dreamweaver   3-9 
The student reads the Syllabus page that gives basic information for the assignment that is included after the Welcome page. Then the actual Content page follows so the student can find the parts of the assignment.
You can see screen shots of the curriculum in the Appendix of the thesis located in the Colorado Christian University library, Lakewood, Colorado

Design for the Internet + Web ” Marsha O’Keefe—2000

 
Welcome to CYCLE 7. This and consecutive CYCLES will have some assignments written in this courseware or one similar to it. It is a unique way to access information, lessons, writings and assessment.  Start with the Syllabus then follow instructions. Good luck and happy cyberlearning! 

Syllabus 
CYCLE 7-1   DESIGN FOR THE INTERNET + WEB 

SKILL STANDARD: Theories and Applications 

BENCHMARK: Design-Internet + Web 

In this series of projects you will learn the basics of Internet Design. 
KEY COMPONENTS: Principles and Elements, Company Presence, The Design Challenge, Understanding Business, Design, The Users, The Roles, Client Interviews,
Thinking it Through, Acquisition Marketing, Customer Retention Marketing Tactics, Who Will Do What? And visit some URLs 
Learning Activities: 
1.  Click on the COURSE document to proceed to the assignment list (This matches your blue Task Listing). PRINT OUT AND READ THE GLOSSARY located at the top of the COURSE content page. 
2.  Click on Assignment # 1 to access the first task then move on through # 7. 
3.  Read through the assignment objectives, instructions and accompanying readings or text. 
4.  Do or create the projects at the end of assignments and save work to your Zip disk. 
5.  Also print out projects to the color printer—HP color LaserWriter for pictures-websites or to the LaserWriter 5000 in black for any plain documents. Keep these in your CYCLE 7 section of your notebook for grading. 

Notes: 
    The Netscape window should be only as wide as you can comfortably read the line length. Remember that in good readable text, the line length in not more than 2 1/2 times the text size—in this case 12 pt. so approximately 30 picas wide. After that it is hard to find and read the next line in a body of text. 
    Also remember that page setup will change the horizontal or vertical layout of your page which you may need to take into account to get readable documents printed but if you keep the page at 8.5 inches wide you should get a nice layout to your printouts. 

RUBRIC: The level at which you perform the task. 
Advanced: 100% - Art that is: 
Spotless 
Completed in less time than given 
Shows a higher degree of ideas and concept 

Proficient: 90% - Art that is: 
Cleanly produced 
Completed within time limit 
According to specific directions 

In Progress: 80% - Art that is not: 
Cleanly produced 
Completed within time limit 
According to specific directions 

Course content
CYCLE 7-1.  Design -Internet+Web—7 days or 21 hours.
    This has 7 parts to the assignment with projects included. The main emphasis has you thinking of the client for Web or Internet design. This is becoming a widely needed skill for graphic designers and will give you many options for flexible visual communication in on-line domains. (You will have a software tutorial in the next assignment, to train for the actual building of a site). This assignment will include the introduction to marketing issues and the design challenges. This will also cover understanding of web information and the design basic issues including format, elements, and structure of ideas. 

If you have questions, please contact me at mo6700@gmail.com
Copyright by Marsha O'Keefe

Part 1— Introduction to Web marketing
This is an overview of information and issues companies make when marketing on the web. 

    Today’s large companies are neck high in the technology transfer of information, new ideas for products or services, customer support, tracking of jobs and balancing risk, cost, and opportunity. A lot of money is spent yearly to market these companies and many careers are in jeopardy over well intended schemes gone bad. 
The technology of the Internet hasn’t proven itself yet to much more than a fast-growing investment driven by speculation and hope.The few who are making
lots of money are only a minority. But with its known reputation, comes the realization that to lie back and "wait & see" is passing at the speed of light and the newer more assertive cliche "you can't not afford to do this" is holding more truth than doubt. 
    What is beginning to emerge is the realization that the Internet is a live entity and can be changed at will.  Project managers are likelier to pull the plug more quickly on the bad ideas created on line rather than hang on and pour more good money into them. 
Defined in the book "Guerrilla Marketing On-line", success in business means selling and that usually means putting your message, your company identity, and your product or service before as many prospective customers as possible. Imagine: putting your message before a million prospects, or being able to target promotions at a very specific group of prospects in seconds for pennies, or opening virtual storefronts in dozens of locations around the world, having instantaneous control over the look and content of your store displays and being able to take orders day and night, competing on equal terms with companies ten times the size of yours and being able to win head on battles through superior customer service and attitude? 
    The on-line marketplace makes all this possible. The World Wide Web is a client program that can access data made available through Hypertext Transport Protocol servers located on the Internet. This usually allows users to follow hyper links and display or interpret a language called Hypertext Markup Language. 
The Web investment model for marketing, as some are learning to call it, is that an idea can be economical or cautious and very aggressive or adventurous at the same time. This moderation approach is being used by more and more companies knowing that in the not too distant past, expensive "New" technologies are the entrenched dinosaurs causing the headaches of today's business world. 
    Lew Mc Creary of the new "zine" Web Master states, "Fortunately the Web-based development model is a somewhat more flexible technology.  Instead of large-scale, 18 or larger month seven figure systems projects, Web initiatives can consist of a series of smaller scale, five figure projects strung together and modified as circumstances mutate over time.  In fact, as some now say, Web projects are essentially endless, and as such can more closely model themselves to the "lifelike" changing nature of a business." This serial development approach means that risk and opportunity can be managed and scaled more precisely. Moreover, systems can be readied quickly and modified more on the fly, and the familiar, open Web front end, which can serve to unify applications, makes deployment simpler by streamlining the training process for end users. 
All of this adds up to an attractive future for investment now enabling big organizations to undertake more projects, more economically and with greater speed. This is an important attribute because many of the best business opportunities are time oriented. 
Some companies have nominations of ideas by employees or customers on the Web sites that should be assessed for marketability. MCI is one such company that wants to encourage innovation in its marketing arenas. They've set a goal that in the year 2000 - 50% of all revenues will come from new lines of business not even thought of in the past. 
    Even software companies are developing applications that can service, for example, a call center for a major bank or customer service and billing for a global telecommunications company.  Applications like these can literally redefine the way a marketing plan for a business competes in the market place. These programs give you everything you need to develop client/server/Web applications. These run on popular client/server operating systems as well as industry leading browsers. These are considered an up and coming way to respond to customer needs. 
    "A benefit of Web purchasing for both buyers and sellers has included savings in time and improved order accuracy," says Kenneth Hill at Dell Computer Corporation. The company started with its best selling system and now plans to make all products configurable online. Existing customers and end users can configure their dream PC anytime they want. 
    Costs for building these commercial Web sites have been a cause for concern because they can be so varied in context. The magazine, Web Master, suggests taking your best educated guess and multiplying it by 4, will give you a close figure. Data Corporation, a research consulting firm, developed this figure. This study, called the "Marketers Internet: Motivations, Costs and Customization," written by analyst Mark Winter, found that the average Web commerce site -one where visitors actually pay money and get something in return - takes twice as long to build as expected and costs $1 million or 4 times what most people think it will cost. An earlier estimating study conducted by Forrester Research calls them "transaction sites" and had costs averaging $3.4 million. They also put the average "content site", one that entertains or informs at $1.3 million and the promotional sites, which promotes brands and customer loyalty, at a mere $304,000. 
    Despite the high price tags, most executives responding to the study said they were pleased with their investments and optimistic about the future of their company's sites.  Future predictions set sites at costs increasing 230% in the next two years. Much of these costs are coming from one overwhelming desire: sites must be a unique experience for the customer, according to a London company StarWare Corporation.  Information must be good, content great and the leading edge coming from offering a unique service. With the Web site design technology as prevalent as it is - this becomes a viable solution. 
    Today Web marketing ideas are everywhere.  According to Russell Daves of the Leo Burnett Co., the business on the Web is a minefield of opportunity with big companies competing against 2 guys in a garage. They're not even trying to be rivals but they will be because they are taking initiative to try something new, taking traffic and customers away from your site.  The answer is to adapt and adopt. 
    The demand by customers and the desire for involvement in business resources require that Web sites be both maintainable and scalable, these then can become true information repositories to sell products, tell a story or share a vision. 
Marsha O’Keefe, 1998 
McCreary, L.  (1996, September).  Home Page.  Web Master.
  (1996, September).  Threads.  Web Master. 
  (1196, September).  Parc Place Digitalk Ad for Visual Wave.  Web Master. 
  (1996, September) Threads, If You Let Them Build It.  Web Master 
  (1996, September) Customer Interface - Brother can you spareadigm? Web Master. 
 Levenson, C.  J., Rubin, C.  (1995).  Guerrilla Marketing Online, Houghton Mifflin Company, Boston, New York, 

Projects:  On a sheet of paper describe these things:
1. List 5 ads you have seen marketed to young people on web sites or other medias recently. 
2. Do you remember colors, slogans, or the main points?  List these.
3. What were the most memorable parts? Slogans?
4. What were the negatives of the site or advertising?
5. Why do you think there is such a rush to market to young people today? 

Part 2—The clients needs
‘If you don’t know where you’re going, anyplace will do’ Alice in Wonderland

Web design principles and elements
    Use this information when beginning a review of client’s needs for web design such as establishing a Web Presence. It takes 7 seconds for a viewer to form a partly mental, mostly emotional, impression of the company when looking at their site:
* Viewers- looks at pages
* Surfers- accesses page and look briefly
* Users- are people with a decided interest
    The main goal of a web presentation is to fulfill users’ information needs and wants, for them to become users. The home page is the first page the viewer sees on reaching the site. This must give some indication of the contents or purpose of the site and convey information about the company itself.

Another goal is to visually please the user:
* Be bright and inviting
* Have company identifier on each page
* No backgrounds or very light one
    Have a mail-to, home and any non changing essentials on each page
Seizing and keeping users attention through visual aesthetics and relevant information is a major design challenge.

Design should be:
* Understandable
* Interesting and valuable
* Capable of converting surfers to users
* Consistent and engaging
* Skillful for integration of text, graphics, audio, video, and information extracted from databases
* Easily navigated
* Unified in look and feel

The Challenge:
Three essential criteria for designing a successful web presentation are effectiveness, affectiveness and navigational efficiency.
1.  Effectiveness is a rational criterion requiring that the presentation be complete, sensibly organized, and accurate in conveying the intended message.
2.  Affectiveness is an emotional criterion requiring that the presentation capture viewer attention by being interesting, stimulating, and enjoyable.
3.  Navigational efficiency refers to the ease with which users can locate the information they want.
 

    While effectiveness relates primarily to the mental reasoning and thinking states of users, effectiveness and navigational efficiency relate more to their emotional, artistic and feeling states.
    First generation sites are basically text based, reflecting a paper based typed design or replacements: The hyperlinks between pages are not developed on the basis of their potential relationships but for coincidental, text based reasons.
    Second generation sites usually improve the affective value for the visual page like improvements, usually with excessive hyperlinks causing confusion, 
which drops navigation ability.
    Third generation sites are the most difficult to produce successfully, because its goal is usually to avoid trade-off of the three main criteria. It is designed for effect, affect, and efficiency.  It has deep understanding of:
* The intended user audience
* The purposes of the Web presentation
* The design demands, opportunities and challenges of the media being used
* The information presented and the way it can be hyperlink
 Forth generation incorporates all the main areas and uses multimedia, interactivity, or connection to other useful Web pages.
    These are rationalized to achieve more efficient, intuitive navigation and to increase affective links to other organizations’ sites. These might provide additional pertinent information that increases a sites affect.

Project—Answer these questions:
1. What is the difference between a surfer and a user? 
2. What is the difference between effectiveness and affectiveness? 
3. Why must designers make trade-offs between effectiveness, affectiveness, and navigational efficiency? 
4. What is the importance of making the first, or home, page of a Web site easy to digest? 
5. How long does the average surfer looks at a page?
6. How do they meet the criteria of effectiveness, affectiveness, and navigational efficiency?

Part 3—A Web presentation is designed to inform, entertain or encourage users to engage in some exchange activity.
Attract the Users:
* Information must be presented in such a way that it makes intuitive sense to the user.
* Users need the first page to have their expected information on it.
* Random information is only a secondary need.
* ‘Like’ topics should be grouped together and move from general to specific.
* Users need something that will change, adapt, adjust, give new info, share a value, or persuade the user to act.
* Use the senses, seeing, hearing and to a lesser extent touching to attract attention.

    Once you have them concentrating on your page they become a user and browse if it is rewarding.  They then are connecting this stimuli experience by the senses into the context of previous experience.  During perception, a user’s memory works in conjunction with the sensory stimuli to produce images and thoughts.
    What a user perceives first are edges, shapes, relationships, lights, shadows, and a sense of the whole.  This is why typography, layout, and graphic design play such a crucial role in Web page design: these are the elements that the user first perceives.  As the mind perceives the edges, shapes, and so on, it interprets them as elements with meaning.
    Users do two things with the images and thoughts that form in their minds: they feel them, reacting to them artistically and emotionally, and they think about them.  Feelings can involve a full range of emotional responses for example, joy, excitement, serenity, anger, or revulsion.  Thinking includes a full range of mental processes including selection, combination, separation, correction, completion, synthesis, abstraction, simplification, and problem solving.  User behavior ultimately results from these feeling and thinking processes.
    A web presentation must motivate the user to engage in these processes so that he or she is moved to take action; this is the recognizing, interpreting, thinking, etc.
The input to the user is limited to five-nine concepts at one time or, this capacity is often refereed to 7 plus or minus 2 units or thoughts (or chunks or facts) at one time.
    Users often experience information anxiety, an uncomfortable feeling of dread that occurs when a person feels unable to understand a situation. Such as:
* Not understanding information
* Feeling overwhelmed by the amount of information to be understood
* Not knowing if certain information exists
* Not knowing where to find information
* Not knowing exactly where to find the information, but having the key to access it
    Effectiveness of Web presentations in providing concise, easily understood, complete, and accurate information soothes information anxiety, and helps turn it into information proficiency.  Information proficiency is the opposite of information anxiety; that is, it is a feeling of competence and complete understanding.
    Affectiveness in being emotionally consistent throughout a site, and effectiveness in matching the user’s mental map, also increases the likelihood that a user will gain information proficiency.
    Navigational efficiency makes its desire for the user to determine what actions are available, how those actions relate to the pages, and how to take them. The more the interpage navigation is made intuitive, natural, and easy to use, the more proficient and less anxious the user will be.

Four Roles:
1. Presenter or senior manager-this is the one responsible for the webs overall strategy.
2. Information Steward-they define sources of information, users, user needs and wants, and threads that tie different types of information together. They approve all work and provide for management and guidance. They select final wording, final selection of media, and overall look and feel of presentation.
3. Designers-These people gather information, analyze it, decompose it, define the overall structure, develop alternatives, and propose media and technologies to implement the required design technologies. They have graphic design skills, visualization, semantic, technical, implementation, security and interpersonal skills.
4. Developers- these people are concerned with the mechanical, technical, maintenance, and server needs of the site.

Three understandings of users’ reactions:
1. Try to capture and maintain the user’s attention within seven seconds.
2. Stimulate the desired behavior by matching the user’s mental maps from initial attention through perception, thinking, feeling and, eventually, action.
3. Satisfy one or more of the user’s needs.

Client Interviews:
Interviewing is a process of asking questions and getting responses.  Interviews can have a single interviewer and a single respondent, or they can have many participants with one or a few interviewers. In interviews conducted during the preparation phase of Web presentations, the designers are usually the interviewers, and the stewards and/or presenters are the interviewees.  Group interviews can be very productive because many minds focused on a single set of questions can generate more perspectives than on-on-one interviews can. In addition, conflicts, issues needing resolution, and inconsistencies can be identified easily.  Group interviews work best with groups of fewer than 15 people. Interviews can be used to elicit all kinds of information, quantitative or qualitative.

Project—Online:
1. Print out this and email to me as an attachment
2. Click on Netscape browser in upper right hand corner, type in http://apple.com. Look for the education seminars located in Denver. Where and when will they be held? 
3. Print.
4. Go to the search function in the Netscape menu. 
5. Type in Graphic Design agencies, schools, or designers. 
6. Pick 5 different ones. Surf through some of these. 
7. Describe the layout and content of these sites and how your eyes follow the design to move to various page elements. 
8. Define aspects of the design that capture and focus your attention.
9. What are the emotional or aesthetic responses you feel toward the design?
10. What things were ineffective? 
11. Write a paragraph on each plus print out a copy of each.
12. Go to warrentech.org. 
13. What are the design challenges? 
14. What questions do you have for the Presenter for strategy? 
15. What suggestions do you have as a Designer for any section of this presentation?
Conger, Sue., Mason, Richard. Planning and Designing Effective Web Sites.
Course Technology, 1998, ITP.

Part 4—Thinking it through
Think about what benefits is hunch, fact or are we deriving and providing something? Are we expanding business or reaching out?  Finding new subscribers or users?  Are we growing a new market of users, building a community, support for customers, educating, entertaining? 

What is the goal?
Current statistics say:
* 70% of current users view the Site as a source of information
* 65% of users view the Site as a source of communication
* 50% as an educational resource
* 35% as a source of entertainment

Facts about what we deal with now for technology:
* Lack of bandwidth is a concern
* Demand is high and slow access is typical
* Erratic connections are common
* Content is disappointing still in many sites
* We're still figuring out how to make it work!
(‘Art is the nobility that shapes the soul’ M. Angelio)

What makes a good story?
* Does the client have goals? You can think in terms of this school.
* Are they thought through, clearly articulated and tied to specific outcomes?
* Do they have quantifiable goals, e.g. so many visitors per month, new students etc?  per semester by just looking at their online info? Then you can evaluate success and decide how to continue, or commit more resources, etc.  To having the client or school verbalize this information for you to design with.
* Conventional marketing wisdom and cookie-cutter tactics won’t pay off in the world of cyber space marketing. New theories are coming out and need to be researched.
* Do they have a personalized form of relationship marketing, more relevant to the needs, preferences and interests of their customers and prospects?
* Do they put a site up just for the sake of having a website—then not look at its effect or affect?
* Do they have a way to evaluate the site?
* When the site is a neglected—dust gathers and the visitors stop coming.

Online Project:
1. Go to the apple, click on Netscape or Internet, connect to Apple.
2. Go the search function and type in Vocational-Technical or University School to find a variety web site.
3. Pick 5 different schools.
4. How does this school speak to the user?
5. How is their story told?
6. Print out a copy of each home page.
7. Find their Art, Graphic Design or Multi-media programs.
8. Print out copies of each.

Part 5—Acquisition marketing—things to remember
* Make sure it is listed with on-line directories.
* Place banners or marquee ads at other related sites, directories and catalogs.
* Promote your URL in local print ads, TV, marketing collateral, product-packaging, etc.
* Post the URL in www directories and online Yellow Pages.
* Publish press releases and provide links to bylined stories.

Interest—Things to consider:
* Create deep, detailed online ads that let the prospects control how much information they get.
* Provide detailed hyperlinked product or client literature for onscreen viewing and/or print on demand from site.
* Publish an interactive catalog of all your products and services, along with companion products and services. 
* Publish FAQ documents.
* Provide case studies, testimonials or success stories.
* Provide automated e-mail for common inquiries.

Education—Some good points
* Provide pricing and cost information and configuration details for products or programs.
* Publish papers and reports on related subjects at your site.
* Provide opportunities for direct interaction with staff experts via e-mail surveys, etc.
* Provide directories or pointers to user groups, affinity groups and related topics.
* Host chat sessions and special events where prospects can interact with current students and staff members.
* Offer trial classes or free products from classes.
* Offer limited-time evaluation services or introductory services.
* Provide guided tours and animated demos to simulate classroom experiences.
* Use virtual reality or video to help prospects visualize your products or service.

Project:
Remember the rule of 7 plus or minus 2, or 5 - 9 headings for information? Recreate an outline of the main headings for warrentech.org. as shown below.  This outline format is good for brainstorming and is simple to create yourself.  It will help us to deconstruct our current site to its smallest object or chunk of information when it’s displayed on the site.
I.  WARRENTECH School Information—Home Page www.warrentech.org
A.  Counselors
1.  Intervention Assessment and Services 
B.  Administration and Staff
1.  Tuition and Fees 
2.  Application
C.  Programs 
1.  Youth Organizations
2.  Schedules
3.  Credit and Chart
D.  About WARRENTECH and Mission Statement
1.  Quality Workers
2.  Standards-based Education
3.  LAN Support
4.  Library
E.  Map to Warren Tech
F.  Red Rocks Community College Classes 
G.  Parking and Transportation
H.  Calendar of Events 
I.  Admissions and Staff 
J.  Jefferson County School to Career 
K.  GED Testing

Part 6— Online promotions—things to remember 
* When designing for On-line, think about having personal direct marketing, offer support for the online experience maybe ‘by students for students. (On a first name basis only as not to reveal personal information online for legal reasons) 
* Provide clickable maps and directories to help potential customers and students locate the Who, What, When, Where, and Why of special events. 
* Continue to sell to current users or students to obtain name retention and secondary marketing tactics by word of mouth. 
* Find allies to market from, i.e. Future Links, Rotary Club, Vocational Clubs etc. 
* Provide tools or giveaways to channel partners to your site.
* Provide information on current, changing Business/Industry needs and jobs for students. 

Other ideas could include: 
* Give away a free screen saver of business 
* Create a calendar template of current year including activities at business 
* Have a search engine for long sites 
* Create a map of the site 
* Have business photo montages to show off the employees 

Customer retention tactics: 
* Some way to have purchases 
* Provide online registration from counselors 
* Send thank-you fax or e-mail to new students or customers 
* Promote extended warranty or other aftermarket services
* Post-sale services and product evaluation sent 
* Provide links to additional training and post-sale (from programs) support 
   products and services 
* Provide tech support and FAQ online 
* Provide hyperlinked tips and tricks to increase users proficiency with product 
* Create interactive galleries where customers can show off their work 
* Offer free subscription to online newsletter with push-technologies 
* Sponsor membership in online groups 
* Publicize special online events for customers and subscribers 
* Publicize company’s participation in regional or local events and activities 
* Promote aftermarket books and related services 
* Provide incentives for customers to interact with you and provide feedback 
* Explore best practices and share the learning 

For renewed loyalty try: 
* Offer trade-ups, upgrades or subscription renewals 
* Offer incentives for frequent buying or referrals 
* Cross-sell related products and services 
* Survey customers on product likes and dislikes 
* Seek feedback on new product feature trade-offs 
* Provide online e-mail hotline to company management. Publish white papers on companies longer-range vision and future product direction 
* Use a Web site to reduce costs on all publishing materials 
* The cost of paper, printing, warehousing and distribution consumes the lions share of most marketer and publisher’s budgets. Using a web site can shorten print runs.  You can solicit feedback that enables you to target your printed material more effectively and thereby reduce printing and distribution costs. Help them serve themselves. 
* Think of ways of generating revenue on your Web site.  This could be the wave of the future. 

Advertising: 
* Add-ons to servers have Counters for Hits, what time of day, how long on-line, where they came from, and where they go next, the exact path through your site.
* Have e-mail addresses made available to produce a what’s happening at business/school’ type of intranet newsletter sent globally to all, i.e. a calendar of events for all programs, work/school quality worker photos, a presentation of each area/program visually in the main entrance of buildings, newsletter by and for students/employees. 
* Check major search sites i.e., Yahoo for their newest visual solutions 

Sponsorships: 
* A way to connect to a financial donor. They provide funding in exchange for contributing editorial content that is consistent with the overall purpose and sensibility of the site. 

Subscriptions: 
* This is an on-line publication providing timely, focused information and a trusted, engaging editorial point of view. 

Membership dues: 
* Customers or consumers pay a fixed monthly or annual fee for access to your secure Web site.  This fosters communities or cohorts of interest; gatherings of like-minded people looking for valuable information and/or social contact. 

Sales and transactions for products and services: 
* The shopping cart features of credit card authorization and verification.
* Products such as time critical services like travel, technical business services, unique images, flower orders and catering could be feasible. 

Project— Answer these questions:
1. What school classes or programs will do what type of work for the Warren (WT) site? 
2. What resources do you think you need to make the changes you want? 
3. Get a copy of the newest WT list of classes brochure and any other school related pieces from the student file for this assignment. 
4. What info do you think we need that is not on the website now?

Part 7—The design firm
These vary. You need an expert in visual communication, typography, navigation-sequence, and information design. They can create a balance in the typography-white space areas with the multimedia-interactive and with high bandwidth-clogging media.

They think through the business goals by asking questions such as:
Q-Do you need sophisticated interactivity or database programming?
Q-Do the designers provide files, ready for uploading onto your site? Do they need style guides containing templates so future content is poured into readymade formats and teaches how to do so?
Q-Will they take you only to the launch of the site or provide ongoing services, What mechanisms and process can they provide for ongoing maintenance?
Q-Will they conduct usability testing to make sure designs work on different browsers, at different speeds, etc.?
Q-Who will maintain hyperlinks, making sure none point to obsolete addresses or dead ends?
Q-If the workflow is complex, can they automate using Applescripts?

The Web consulting/programming firm:
Depending on complexity of content, you may need specialized expertise.  You may need custom CGI (Common Gateway Interface) scripts that link HTML pages on site to applications that run on server.
You may need experts in database design and implementation as well as custom scripting and programming in a variety of languages.  The server ISP may have these resources available for use already in off-the-shelf hardware and software solutions with custom programming to provide functionality that meets your sites goals.  Bring these in early as team members so they can contribute to the design and ensure that form and function work seamlessly together.

You may need an electronic commerce systems integrator:
If you plan to conduct electronic commerce or selling goods and services directly from site the server-ISP must handle order entry, payment processing, credit card authorization, inventory management, and shipping logistics.
Depending on the scale and complexity, you may need to retain a systems
integrator who specializes in EC solutions.

The ISP:
* Check with them for services and ability. They may have answers to questions you
didn’t know to. 

Ask:
* Who pays? Owns? Controls? Maintains?
* Depending on size and structure of company, setting up a site may cross-departmental barriers and may cause strife.
* An orphaned site (one that is neglected) may find too many parents to confuse the issues, or as a well-tended child, the site could be abandoned and totally new designers and developers found to start fresh.

Ask:
* Who pays start-up costs?
* Who will staff it?
* Who will pay sustaining costs?
* Who has editorial control and responsibility?
* Who has design/interface control?
* Who has technical control and responsibility?

Territorial conflicts:
The managers of information services typically 'own' web site departments.  But in recent times reality shows that the collaboration between MIS and marketing, initial web master, editorial, and art director—along with clearly defined roles and responsibilities—will produce the best results.

Quality control and authorized spokespeople:
In the early days of desktop publishing, design and typographic standards declined when people lacking expertise were handed publishing and production tools. Similarly, web sites have provided a platform for would-be authors without the required writing and editorial skills.  This can be risky and confusing to the readers of the site.
Identify one person in editorial or marketing to be responsible for content.  Have a review and approval procedure to ensure that everything that’s published serves the intended purpose. Also be aware of legal impact of content.

What resources do you need to maintain a site?
This is an ongoing commitment.  Failure to meet freshness standards can damage
your company’s image.

Ask:
* What content changes? How often? Does it have archival materials? 
* Is it new?
* How much new design needs to be done?
* Who maintains content, hyperlinks, standard for freshness?
* Who evaluates the success of current strategy and can tweak it for optimum return on investment?

Consider:
* The person responsible for the site’s progress
* The creator of content (automating this by asking for impute from internal sources and external)
* The creator of illustrations
* The marketing position
* The production person (consider automating by having scripts ready to pour new content into existing templates)
* The web master-the programming whiz and doctor on call
* The ISP watcher of server, tracking usage and optimizing performance, security and access control.
* The administrator of the mailing lists
* The maintainer of the folders, directory structure, and technical form?

Risks of web sites:
* Biting off more than you can chew—start small and phase in new aspects.
* Have a 'cost analysis' reality check
* Have a 'worst case scenario' check
* Enable experiments, learning, change, and flexibility.
* Watch not letting it grow with need.
* Set modest expectations then meet these.
* Do what you say you will do.
* Invite visitors as development partners.  Say 'we value your feedback’ This fosters ownership, interest, and loyalty.
* Have a clear commitment with quantifiable business goals. This is easier to revise when needed.
* Don’t ask your web team to write, create or program in their free time. This asks for mediocrity and employee frustration.
* If internal resources are impractical, find skilled outside contractors and put them under the direction of a reliable internal champion (and/or adjust that person’s priorities accordingly).

Project:
Write out your conclusions, reflections and suggestions for this site—2 pages of
suggestions.

Definition of terms
The following is a list of some of the terms you are likely to encounter in graphic design, visual communication, and on-line instruction.
ActiveX
A set of rules designed for controlling Windows applications, which can be downloaded and run on a browser.  ActiveX is only supported on the Microsoft Explorer browser.  (http://www.activex.com)
Alpha
An early attempt to produce a working program is often known as an alpha version. Alpha versions of software are usually versions, which are released for testing, generally alpha versions will contain a large amount of bugs.
Agent
A program, which moves from server to server on the Internet and accesses resources in the name of the person who, started it. Agents can perform certain tasks such as collecting news, gathering stock quotes, etc. Intelligent agents can learn what people like and dislike about the information that the agent finds for them and use this information to locate material more interesting to the agents user.  (http://www.cs.umbc.edu/agents/) 
Applet 
A Java program, which is sent to a browser, which can then run the program using a built in interpreter. Applets can do almost everything that a normal program can do, such as process data and draw graphics. The browser must be able to handle Java in order to run the applet.  (http://www.javasoft.com/applets/index.html)
Archive
In general terms an archive is storage place for data which is no longer needed.  An archive file is when a number of files have been merged into one file by a special program called an archiver.  This archive file also contains information indicating how the files it contains were named and arranged. The most common archivers are ‘pkzip’ (PC), ‘tar’ (Unix) and ‘stuffit’ (Macintosh).  Pkzip archives are placed in files which end in ‘zip’, tar archives are placed in files which end in ‘tar’ and ‘stuffit’ archive files end in ‘hqx’.
Archie
An Internet based system designed to automatically gather and index information available on the ftp servers of the Internet.  It can also be accessed to look up where specific files are located.  See http://www.nexor.co.uk/archie.html for a list of archie servers. 
Asynchronous communication
A method of communication where messages are sent and received over a time period. An analogy would be posting a letter; the writer creates and sends the letter. The receiver waits for the letter and sends a reply when it is received. Asynchronous communication usually appears in the computer world as email. Email is usually personal asynchronous communication in that email is sent from one person to another. A method of sending asynchronous communication that involves larger amounts of people, i.e. one person sends a message to many, would be a bulletin board, a list server or Usenet News.
Audiographical
A form of instruction technology which uses a shared graphic area to draw pictures and create text (such as a whiteboard) as well as providing an audio connection. The audio connection can be carried over the network or via a telephone line. This means that an educator can present their lecture material on an electronic page which can be seen by all the students and give a spoken commentary on the material.
AVI
Audio Video Interleave. A computer file format for storing video. Files in this format can only be played using software able to recognize and decode the AVI format. Microsoft developed this standard. 
Bandwidth
A measure of the amount of data per second which can be carried by a network connection.
Benchmark
A system used for comparing the performance of different computer components (software, hardware and networks). A benchmark usually consists of a set of programs, which are run on different components. Various results can be taken from running benchmark programs, such as the time taken for the benchmark to run, and these can be used to estimate the relative performance of the component.
Beta
A program, which is still in the process of being developed. A beta version of a program is usually made available for people to use so that the writers of the program can get feedback on what people think of the product or whether it contains any bugs.  Beta versions of software are refined alpha versions, i.e. some of the bugs present in the alpha version have been removed.
Browser
A piece of software which is designed mainly to read text and display pictures and other multimedia information. The browser usually receives the information it is to display written in a special format (called HTML) and prints it out in a window on the users screen. Think of it as a program, which translates information written in a special format into a viewable page. Using a browser on a computer connected to a network allows files from other computers to be copied to your computer and displayed by a browser. Browsers also come with extra facilities, which allow them to display pictures, video clips and to play sounds. Some browsers will need to use extra software on your computer to do all these things whereas others will have everything built-in. Most current browsers are graphical in that they can be used to display graphical information (pictures, videos, etc.) but text based browsers, such as Lynx, which will display text only are available.
Bug
A mistake made by the writer of a computer program which causes it to malfunction.
Code
A computer programming language. Programs written in C are translated into a form the computer can understand using a program called a compiler. Originally designed to write operating systems, C is the world’s most popular language, mainly due to its efficiency and flexibility.
Cache
A cache is an area of the computer, either in memory or on disk, where information, which is not currently being used, is stored in the hope that it will be needed again soon. The purpose of this is to speed up future accesses to the data. Browsers can maintain caches of recently accessed pages and images, so can Web servers.
CD-ROM
Compact Disk Read Only Memory. An ordinary compact disk (CD) which contains data, which can be read by a computer.  CD-ROMs can only have information read from them once they are created. A CD-ROM is popular because it can hold a large amount of information (~650Mb). The peripheral necessary for creating a CD-ROM is called a CD Burner.
CERN
The European Laboratory for Particle Physics. Usually associated with the CERN Web server and the development of the WWW. CERN no longer produce Web software, their products are now managed by the W3 consortium (http://www.w3.org/).
CGI (Common Gateway Interface)
A standard developed to allow http servers to receive and process information from Web browsers.  Information is usually sent using a form displayed on the browser, e.g. the user fills in the answers to a quiz on a browser page and pushes a button to send the information to the server. A CGI program is a program, which the server calls to deal with this information. The name of the CGI program is supplied by the browser with the information it sends. When a CGI program is called it will run on the server, process the information sent to it and return information to the browser, usually in the form of HTML. So, for example, you could fill out your quiz in your browser, push a submit button, which will send the answers to the quiz to a CGI program on the server, which will compare the answers it receives from your browser with the right answers and cause a list of mistakes to be sent to your browser which will then appear on your screen. CGI programs can be written in a number of languages, the most popular being Perl and C (http://hoohoo.ncsa.uiuc.edu/cgi/).
Chat tools
Programs which allow synchronous communication between individuals or groups. Chat tools usually consist of an area on screen where users type their messages and view messages sent by other users. 
Clickable Image Map
Another name for an Image Map.
Client
1.  A computer system or a computer program which relies on another computer (called a server) to provide it with information or a service such as disk space or access to a network.
2.  A program which connects to a server and requests something. An example of a client program would be a browser.
Client-side
An operation which is performed using the users browser or on the users computer. A client side operation is designed to minimize the number of accesses made to a server and the load placed on a server.  Examples of operations, which can be performed client-side are image maps and form processing and preprocessing. Operations, which are performed by the server are known as server-side operations and are handled by a CGI program.
Compressed video
The result of an operation known as video compression. A video is taken and put in a file in a form that ensures that the file is as small as possible. It works on the principle that only certain information changes from one frame of a video to another so it does not store information, which does not change.
Compression
The translation of a file into a form which takes less space. This means that the file will also be quicker to transmit. A special program performs the compression of a file and another program is usually required to translate the compressed file into its original form. Translating the file back into its original form is known as decompression.  (http://www.cis.ohio-state.edu/hypertext/faq/usenet/compression-faq/top.html)
Computer-Mediated-Communication (CMC)
Communication that takes place through, or is facilitated by, computers.  It can involve asynchronous communication mechanisms such as email and Usenet or synchronous communication such as chat tools and talk. 
Computer Based Training
The use of a computer to train people. The training material used by such a system is known as courseware.
Computer Supported Cooperative Work (CSCW)
The idea that computers and software can be used to support people who wish to work in a group.  Software, which facilitates group work, commonly known as GroupWare, usually contains such features as: bulletin boards, email facilities, common work areas, document sharing and version management.
Cyberspace 
A term for an electronic world. People who spend time communicating with others virtually (i.e.  via email or chat tools) are said to be in a different plane of existence, a cyberspace.
Daemon
A program designed to handle various computer tasks without needing any help from a human.  When a daemon is started, often automatically when the computer first starts up, it waits until it is needed to do a job and then executes.  Examples of daemons are printer daemons which wait until somebody tries to print a file, handles the sending of the file to the printer and then return to waiting until they are needed again.
Database
A collection of records, which store information, kept on a computer. A database can contain many kinds of information, student records, stock records, etc. The program used to add data and manage the computer files, which make up the database, is called a database management system.
Default
The standard settings for a piece of software or hardware. Most software will come with certain settings predefined; the user can change these settings or leave them as they came.
Dial up connection
The method of connecting to a computer network using a modem and a phone line. 
Domain
Part of the Internet address. The domain usually specifies the organization that the computer is attached to and the country where that computer is located.  For example the computer whose full name is ‘webclass.ucc.ie’ is attached to the organization ‘ucc’ in the country ‘ie’ (Ireland).
Domain Name System
A system of looking up computers names in order to obtain their IP number. Each computer in the system is known as a Domain Name Server and maintains a list of local computers and their IP numbers. The domain name system has a protocol for querying all relevant Domain Name Servers until it finds the information for the requested computer or establishes that the computer does not exist.
Domain Name Server
A computer in an organization which is responsible for managing the names and IP numbers of local computers. It will usually have a connection to the other domain name servers on the Internet using the domain name system.
Download
The copying of a file from one computer to another using a network is known as a download. 
Think of it as if you were going shopping, you download goods into your shopping basket.
E-mail
Electronic mail. A method of sending text messages to people who have access to a computer. Mail messages are composed using a text editor and sent via computer networks to a person’s address.  An email address is the postbox that is used to store email sent to you. This postbox is kept on computer. An email address looks like ‘joe@acomputer.org’ (which means that mail is sent to a person called joe whose mailbox is kept on the computer called ‘acomputer.org’). 
Encryption
A method of translating information into a form which nobody can understand unless they have a ‘key’ which will allow them to translate the information back into its original (understandable) form. The process of translating information into an unreadable form is called encryption; the process of translating the unreadable information (called the encrypted information) into something understandable is called decryption. This system can be used to ensure that people cannot read your messages as the messages are transmitted around a network.
Ethernet
A popular method of networking computers in a LAN. 
FAQ
Frequently Asked Questions. A list of commonly asked questions about a particular topic. The idea originated in Usenet News so those new users could be directed to a resource, which would answer the majority of their common questions. 
A list of FAQ’s can be found at: 
http://www.faqs.org/
http://www.lib.ox.ac.uk/internet/news/faq/by_category.index.html
Flame
An abusive message usually sent in response to an inappropriate comment on a newsgroup. Flame wars are the Internet equivalent of shouting matches. Unfortunately on many newsgroups there is no referee so flame wars can rage for considerable periods of time.
Firewall
A firewall is a computer, which implements a security system. Computers ‘behind’ the firewall can access other computers on the Internet but Internet computers are prevented from accessing any computer behind the firewall. Think of it like a trapdoor, people can send things through one way but things cannot come from the other side of the trapdoor.
Form
A page of HTML which can contain boxes where the user of the browser viewing the HTML page can fill in information and have it processed, either by a server or a program contained in the HTML page. Forms can contain such elements as text boxes, where you type in text, radio buttons, which you click on and off, etc. 
Frame
Frames can be used to divide an HTML page up into independent parts. Each part can then display information separate of the others. For example, you could create two frames; one a list of contents the other a page of text. By clicking on various links in the list of contents the page of text could change but the table of contents frame will always stay the same.
Freeware
Computer software, which is freely distributable and usable without charge.
FTP
File Transfer Protocol. This is a protocol to allow the transfer of files from one computer to another over a network. One computer will run an ftp server, which allows people on other computers run ftp client programs to connect to it and upload and download files.
Gateway
Also know as a router this is a computer which acts as a link between other computers. It forwards information it receives from one set of computers to another according to a set of rules called a protocol.
GIF
Graphics Interchange Format. A form of compression used for pictures.
GNU license
A licensing agreement, which accompanies certain software. It is designed to ensure that the software can be copied and distributed freely.  (http://www.gnu.org/)
Gopher
An early form of computerized information distribution system. Gopher is a protocol, which allows a computer to maintain a database of information, which can be searched, by other computers, which connect to it using the Gopher protocol. Gopher works on a menu based system.
Graphic Design
Images and type combined to create a message.
Home page
A document on the Internet, written in HTML, that represents the top level of any related pages. It is like the foyer of a business, the hallway of a home.  It is designed to be the first page that a person sees when they access a particular Web address.  Home pages are usually given the name ‘index.html’.
HTML
HyperText Markup Language. A HyperText formatted document. The language consists of a collection of commands used to format text. The commands are enclosed in ‘tags’ (placed between a < and a >). HTML can be interpreted by browsers and is used to ensure there is a standard way of preparing documents to be viewed on the Web.There are different ‘standard’ forms of HTML which browsers can translate into a viewable page.
HTTP Server
A program, which executes on a server and allows browsers to access information stored on the server and to execute CGI programs. The program is called an HTTP server because it uses the HTTP protocol for communicating with browsers.
HTTP
HyperText Transport Protocol.The name of the protocol, which transfers information around the Web.
HTTPS
Secure HTTP, a version of http, which encrypts the information being transmitted over the Web to prevent unauthorized people reading it. (http://www.netscape.com/info/security-doc.html)
Hybrid
In the context of this book a hybrid is a method that combines two or more methods or systems. For example an on-line course can contain components which are stored on a students own computer and components that are stored on a server.
Hypertext
A collection of pages of information which contain cross-references or links to other documents, which, with the aid of a browser program, allow the reader to access one document from another by selecting the links.
Hypermedia 
An addition to the idea of hypertext to include sound, video and pictures.
Icon
A small picture, it usually denotes the action performed if you click on it. For example an icon of a house will take the user who clicks on it to the home page for that particular site
Imagemap
A graphic image, which is part of an HTML page. Predefined parts of the image can act as links to other HTML pages. These areas, called regions, are defined by a program called an imagemap editor. This imagemap editor can be used to select different sections of any picture and link them to some other HTML page. This means that different parts of the image will link to different pages, e.g. imagine a picture of a signpost, clicking on the name of a town on the signpost will bring us to that town.  The result of clicking on an image map is either processed by the computer (client side) or sent to the server (server side) depending on the browser type and the information, which accompanies the image map. (http://www.cris.com/~automata/tutorial.shtml)
Information Overload
A phenomena whereby an individual treats a large amount of information with equal priority and becomes confused and overwhelmed. For example, say you walked into a library with hundreds of thousands of books, how do you decide which book is relevant, do you try to read and understand all the books? This is what happens with information overload, the ease with which students can electronically call up vast amount of information means that students sometimes attempt to process all of the information, regardless of its relevance.
Interface
A boundary across, which two systems communicate.  An interface can be a hardware device (e.g. the cable from your computer to your printer would be an interface) or it could be a software interface. A software interface governs how the user will control a program and how the program will display results. For example a Graphical User Interface is a method of communication between a person and a computer which uses pictures, your files look likes pages, your directories look like folders and you click on a picture of a program to make it run.
Interlaced GIF
An image file in the GIF format included as part of an HTML page. The interlaced GIF will initially load into the browser at low resolution and then, as more of the image is loaded, will become clearer. Interlacing GIFs are used for a fade in type effect.
Internet
The world’s largest WAN, a global system of interconnected computers connected via different types of computers but using a common protocol for communications. Like the phone system it enables computers all over the world to pass information to each other. The Internet consists of a set of links between machines. Usually information is passed from one link to another through routers which are computers which decide where to send the message and which route to send them by. 
Internet Phone
A system whereby users can use the Internet to carry real time voice communication, i.e. a phone conversation. (http://www.northcoast.com/savetz/voice-faq.html)
Internet Service Provider (ISP)
Usually a commercial company, which provides users with a point of presence, which they can connect to using a modem. The user then has access to the Internet through this system. 
Intranet
A networked system, which uses the same protocols as the Internet but is confined to a particular organization. This means it provides the same services as the Internet without being connected to the Internet. Intranets are a more private means of exchanging information within a local area.
Instructional Television
The delivery of lectures using a video or ‘live’ using a television channel.
IP Number
Internet Protocol number. Each computer on the Internet must have its own unique IP number to enable it to receive messages intended for it and to be able to access resources which are reserved for it. The computer equivalent of a telephone number.
IRC
Internet Relay Chat. Just like a CB radio system except it operates over the Internet and users must type their conversations.
ISDN
Integrated Services Digital Network. A type of phone line designed to handle digital information (the format that computers use to store and transmit data).  It can transfer data between computers more than twice as fast as an ordinary phone line.
Java
A general purpose programming language developed by Sun Microsystems. Java programs are converted into ‘applets’, which can be executed on browsers, which are capable of handling them.  This enables Java programs to run on any operating system which will can run a browser capable of handling Java. (http://java.sun.com/)
JavaScript
A language which is intended to be included as part of a Web page. JavaScript programs can run on any browser capable of handling them. JavaScript programs can do simple tasks such as perform calculations but are not as powerful as the Java language.  The JavaScript program is contained in the HTML page that a browser displays. JavaScript was proposed by Netscape and is usable on more recent versions of their, and other companies, browsers.  (http://home.netscape.com/eng/mozilla/Gold/handbook/javascript/index.html)
Jscript
Microsoft’s version of JavaScript. It runs only on the Microsoft Explorer browser.  (http://www.microsoft.com/jscript/)
JPEG
Joint Photographic Experts Group. A form of compression used for pictures. JPEG pictures can be displayed as part of a Web page.
Knowledge Map
A graphic representation of a knowledge area and the relationships that are present in it.
LAN
Local Area Network. A network of computers which is used in a small geographic area (usually <1km). It usually uses the Ethernet protocol to send messages from one computer to another and is considerably faster than most WANs.
Learner Centered
See Student Centered.
Link
A means of putting a reference (link) from some point in one hypertext document to a point in another document or to a different place (e.g. a different section further down the page) in the same document. A browser will usually display a hyperlink in some special way, e.g. it will write it in a different color. When the user selects or ‘activates’ the link the browser will go to the point contained in the link. A link is usually activated by clicking on it with the mouse pointer. 
List server
A program which will receive email messages and retransmit them to a group of people on a list.  Lists are made up of people interested in discussing a particular topic. Users must usually ask to join the list by sending a message to the Listserv program, which automatically adds them to the list, or to the person who is in charge of the list, known as the moderator or list server owner.
Lynx
A popular text only browser.
Mailing list
See List server.
MIME
Multipurpose Internet Mail Extensions. A method of transmitting information in particular formats over the Internet, it was originally designed to allow the attachment of various applications and file formats to mail messages. For example, pictures have their own mime format, which enables browsers to recognize them.
Mirror
When an exact copy of a set of files on one site is kept on another it is known as a mirror. The idea of a mirror is simple. Say that someone made a file available for downloading in outer Mongolia, this is quite far away and will take some time to reach over the network so someone else will get a copy of that file (or files) and put it on a computer closer to you so that it takes less time to access.  A mirroring system means that every so often the computer nearest to you will check the original computer to see if any of the files have changed. If they have then the mirror program replaces the old copy with the newer copy.
Modem
MODulator-DEModulator. An electronic device which facilitates communication between two computers over a phone line. It converts the usual method that computers use to communicate (binary) into a form, which can be sent over an ordinary telephone line and performs the reverse operation on any data it receives. Modems can transfer data at different speeds, e.g. 28.8 thousand (k) bits per second.
Moderator
A person who is in charge of a mailing list or a newsgroup. Moderator’s duties could involve maintaining a list of members, filtering or pre reading messages to see if they are appropriate and acting as referee.
Mosaic
The original graphical Web browser developed by the National Center for Supercomputing Applications. (http://www.ncsa.uiuc.edu/SDG/Software/Mosaic/Docs/help-about.html)
MOV
A file format developed by Apple computers to enable storage of compressed video.
MPEG
Moving Pictures Experts Group. A standard used for compressing videos. 
Multimedia
A presentation, which takes place in the form of sounds, text, pictures and videos.
Network Computer
A very basic (and therefore cheap) computer, which is designed to rely on a server to store all the information it needs. Network computers are designed to take advantage of the fact that an expensive client computer may be wasted doing simple tasks and may need to be linked to a network to communicate anyway. 
Off-line browser
An off-line browser is a computer program, which can translate HTML into readable text and pictures but does not need to be connected to a network (on-line usually means connected to a network). Using an off-line browser means files written in HTML can be displayed on computers, which have no network access.
On-line course
The use of computers and a network (such as the Internet) for conducting a learning course. The network could provide synchronous and asynchronous communication facilities. Students can link up, usually using a browser, to a server, which acts a repository for course information and as mechanism for facilitating communication.
PDF
Portable Document Format. Developed by Adobe, PDF is a file format for a document, which means the document can be displayed in the form it was created no matter what platform or set-up the user is using. PDF files are usually displayed using a utility called Acrobat. (http://www.adobe.com)
Peripheral
A part of the computer system, which is not strictly part of the main computer. Such a part may be connected to sockets in the computer and perform some specific function, e.g. a printer is a peripheral. Some peripherals may require you add extra components and software to your computer.
Perl
Practical Extraction and Report Language. Perl is a general purpose programming language most frequently use for scanning text and printing reports. Perl programs are not converted into machine code like C programs but require a special program, called an interpreter, on each computer they are executed on. The interpreter will take the Perl language and translate it into machine code. This means Perl code can be written in a standard way and used on any machine, which has a Perl interpreter available for it.
Personal Digital Assistant (PDA)
A small hand held computer, most are the size of large calculators. Originally designed to store memos and keep track of appointments they are now being used to send email (using a connection to a network through a mobile phone) and some even come with browsers. Their screen size traditionally limits their use for serious reading. Input is usually via a small keyboard or by using a special pen to write on the screen which the PDA will interpret to produce text.
PGP
Pretty Good Privacy. A system for encrypting information.
Platform
Used to refer to a specific computer or operating system, e.g. a Macintosh is a platform. The phrase ‘platform independent’ means that a piece of software should work on a computer no matter what its operating system or make.
Plug-in
A piece of software used as part of a Web browser to extend the browsers capabilities. Plug-ins perform some task that the Web browser cannot, e.g. a plug-in can be used to play sound files or show a video.
Point of presence
A computer or telecommunications router which is connected to using a modem  The point of presence is used to gain access to an Internet Service Provider. Points of presence are an attempt to reduce the phone costs of computer users who must use modems and phone lines to access the Internet. So for example an Internet Service Provider could set up points of presence in all major cities saving users the expense of dialing into one central site which may be thousands of miles away.
Point to Point Protocol (PPP)
Point to Point Protocol. A communications protocol used with a modem. It allows users computers to communicate with their local Internet Service Provider.
Portable
A program is said to be portable if it is platform independent or it can easily be altered to run on different platforms.
Protocol
A series of rules. Protocols govern how information being transmitted is formatted so people, who write programs can use the protocol to decide how to store, receive or transmit information.
Proxy server
Due to security concerns and administrational reasons not all the computers using the Internet are connected directly to it. A proxy server is a computer, which is connected to the Internet and will accept requests from computers, which wish to access the Internet. Those without direct connections to the Internet can forward the messages they wish to send to the Internet to a proxy server, which will transmit them to the Internet. The proxy server will take any information that results from this request and send it back to the original source of the request. Proxy servers are usually used for security purposes. That is the person managing the proxy server can control which computers can send and receive messages from the Internet.
Public Domain Software
Software, which anyone can copy or use. The author has none of the rights, which apply to a copyright work. 
RealAudio
A way of storing sound for distribution over a network. RealAudio uses a streaming system to ensure that the listener does not have to wait for the whole file to download.  (http://www.realaudio.com/)
RFC
Request For Comment. A technical document detailing a proposal for a standard distributed to people interested in contributing towards the development of an agreed standard.
Robot
A name for a program, which will explore the Web on its own collecting information. Robots are usually used for searching for resources on the Web. Robots, which collect information for querying by users, are also known as spiders.
RTF
Rich Text Format. A standard format developed by Microsoft for the conversion of wordprocessor documents into a form, which can be recognized by different wordprocessors. RTF documents carry no specialized wordprocessor information, such as macros, etc., but maintain formatting and embedded objects such as pictures.
Router 
See gateway.
Scanner
A computer peripheral used for translating paper documents into a form, which the computer can store and print out. Normally information read in is stored in the form of a picture but by using Optical Character Recognition (OCR) software a page of paper text can be translated into a page of text on the computer and stored in a wordprocessor file which allows it to be edited.
Search Engine
A computer program run on an http server, which searches a database, consisting of the contents of other Internet sites, for information which the person accessing it asked for.
Server
1. A computer, which is intended to allow other computers to connect to it and access information stored on it or use its other resources. The idea behind a server is that you can buy a powerful computer and use it to store information and resources centrally so that people in the organization do not have to keep a copy of the information on each computer they use.
2. A program running on a computer which acts as a server can also be known as a server if its function is to receive requests from client computers (or programs), process them and return information. Some examples of servers are the http and ftp.
Server-side 
If a browser does something which requires the server to perform an operation this is know as a server side action. This means, for example, that if the user clicked a server side image map the browser runs a CGI program on the server, which tells it what to do for the result of the click, i.e. what page should be loaded if the user clicks on a certain area of the image map.
Shareware
Software, which is distributed without charge for sampling purposes.  Users of the software are supposed to pay for if they intend using it. The author still holds the copyright on the work.
Shockwave
A multimedia plug-in for use with Web browsers. (http://www.macromedia.com/)
Signature
A short personal message usually found at the end of an email message. Mail programs can be configured to automatically add a signature file to each outgoing message. Signature files contain useful information about the sender of the message such as their postal address, telephone number or Web page URL.
Site
Another name for a server. 
Slip
Serial Line Internet Protocol. A communications protocol used with a modem.
Streaming
A method of sending information to a browser to avoid a long wait by the user. Streaming usually involves sending portions of a sound or video file which can then be displayed by a browser and discarded when the next section of the file arrives via the network.
Student Centered
A method of teaching which is based on the student. The student decides what to learn and the pace at which the learning is carried out.
Subnetwork
The network equivalent of a private road. Subnetworks consist of computers connected over a private network, which minimizes the amount of traffic, which needs to be carried on the network medium (the network cable). Computers in the subnetwork can access other computers outside the network by using a router or a proxy. 
Surfing
A term for moving around the WWW following various links and accessing various sites.
Synchronous Communication
Communication, which takes, place simultaneously, e.g. a telephone conversation.
Talk
A program to allow synchronous text communication over networks.
Teacher Centered
A method of instruction in which the teacher decides on the material to be taught and the pace at which it is taught.
Telematics
Teaching using a combination of telecommunications (telephone, radio) and computers.
Telnet
A protocol for linking two computers together. Connecting to another computer using telnet allows you to use the other computer as if you were sitting in front of it.
Throughput
The amount of information a communications channel can carry. Usually measured in bytes per second.
Transparent GIF
A GIF, which appears to float on top of the browser display window as the background color of the GIF has been set to match the browsers background color. See: http://members.aol.com/htmlguru/transparent_images.html
Upgrade
An improved version of a software or hardware product. An upgrade is usually issued to make a slight improvement to an existing product or to fix bugs, which have appeared since the product was released. Sometimes people are required to pay for these upgrades.
Upload
Copying a file from your computer to another computer via a network is called an upload.
URL
Uniform Resource Locator. A standard way (like a postal address) of referring to an object on the Internet  A URL starts with the name of program on the server being connected to which is used to fetch the object: FTP, gopher, http. Next comes the address of the computer on which the object is stored. Finally comes the location of the object on that machine. E.g. the URL http://www.netscape.com/index.html indicates that the browser asks the http program running on the server called www.netscape.com for the file called index.html.
Usenet
A system for distributing text among cooperating computers. The text comes from various asynchronous bulletin boards, known as newsgroups. Each news group is devoted to a particular topic.
VBScript
Another version of a programming language that forms part of an HTML page. Developed by Microsoft and useable only on their Explorer browser it is the same idea as JavaScript although the two are not compatible.  (http://www.microsoft.com/vbscript/)
Visit 
When you access an HTML document on a remote server you are said to be ‘visiting’ that computer.
VRML
Virtual Reality Modeling Language. A method of enabling three-dimensional ‘worlds’ to be displayed on a browser. VRML is a programming language, which is placed in an HTML page and allows the browser to create a 3D picture. The user can then change that picture by using navigation controls; e.g. they can ‘walk’ forward through the world. (http://www.sdsc.edu/vrml/)
Virtual Reality
Using a computer to mimic reality. The levels of complexity can go from drawing 3D pictures up to wearing helmets with built-in video screens, which give the impression that the user really is in a real world.
Virus
A computer equivalent of a human virus, a virus is a piece of code which inserts itself into (or infects) other pieces of code. Viruses are usually programmed to erase code or perform some other disruptive operation at certain dates. Programs called virus checkers and virus screeners are available to help protect your computer. (http://www.ncsa.com/virus/)
WAIS
Wide Area Information Service. A form of database available on the Internet.
WAN
Wide Area Network. A network of computers, which is distributed over a wide geographical area.  Usually computers linked together in a WAN are linked by one (or more) telephone lines. The Internet is the worlds largest WAN.
Web 
See WWW
Web TV
A method of hooking up a primitive computer to a television and establishing a connection, via a modem, with the Internet. The user can then use the Internet using a remote control to navigate and their television to display information.  (http://www.webtv.com)
Whiteboard
A form of communication where the participants have an area on their screen where they can write, draw and paste graphics. This area is shared by the other participants and can be viewed by them.
WWW
World Wide Web. A collection of tools, usually Internet based which allow the transportation of HTML related material. Browsers are used to access information available on the WWW.
ZIP
A form of compression popular among Personal Computers. (http://www.pkware.com) 
(McCormack, Jones, 1998)

Other sources: 
A good on-line source of definitions is the Free On-line Dictionary of Computing run by Denis Howe.
European site: http://wombat.doc.ic.ac.uk/foldoc/index.html
US sites: (NJ) http://wfn-shop.Princeton.edu/foldoc/
 (CA) http://nightflight.com/foldoc/
http://whatis.com/
http://www.msg.net/kadow/answers/
http://www.pcwebopaedia.com/
A search facility for acronyms, called V.E.R.A., (Virtual Entity of (computational) Acronyms) is available at: http://userpage.fu-berlin.de/~oheiabbd/vera-e.html

(Source is from Hall, B. (1997). Web Based Training Cookbook.  Canada:
John Wiley & Sons, Inc.)

 
 
 
 

BIBLIOGRAPHY

Books about On-line and distance learning

Apple Computers, 1996 Thinking it Through CHAPTER 2
 
Armstrong, T.  (1994).  Multiple Intelligences in the Classroom.  Alexandrial, VA:  Association for Supervision and Curriculum Development 

Conger, S.  A., Richard, O.  M.  (1998)  Planning and developing effective web sites.  ITP Cambridge, MA:  Course Technology

eCollege.com.  (1999)  Instructional Design Handbook-How to Design, Develop, and Teach An On-line Course.  Denver, Colorado.

Gall, J.  P., Gall, M.D., Borg, W.R.  (1999).  Applying Educational Research, A Practical Guide. New York:  Addison Wesley Longman, Inc. 

Gatta, K., Lange, G., Lyons, M.  (1991).  Foundations of Graphic Design.  Worcester, Massachusetts:  Davis Publications, Inc.

Hall, B.  (1997). Web Based Training Cookbook.  Canada:
John Wiley & Sons, Inc.

Herman, J.L.,Aschbacher, P.  R.,Winters, L.  (1992). A Practical Guide to Alternative Assessment.  The Regents of the University of California.

Keirns, J. L.  (1999).  Designs for Self-Instruction.  Massachusetts: Viacom Company:  Needham Heights

Khan, H. B.  (1997).  Web Based Instruction. Englewood Cliffs: Educational Technology Publications, Inc.

Lickona, T.  (1991).  Educating for Character. New York, New York: Bantam Books

McCormack, C., Jones, David.  (1998).  Building a Web-Based Education System.
Canada:  Wiley Computer Publishing

Morrison, G. R., Lowther, D.L., DeMeulle, L.  (1999).  Integrating Computer Technology into the Classroom.  Upper Saddle River, New Jersey: Prentice-Hall, Inc.

Nielsen, J.  (2000).  Designing Web Usability.  Indianapolis, Indiana:
New Riders Publishing, 

Northhouse, P. G., (1997).  Leadership-Theory and Practice.  Thousand Oaks, California:  Sage Publications, Inc.

Rhodes, J. A.  (1970).  Vocational Education and Guidance.  Columbus, Ohio:  Merrill Publishing Company.

Roblyer, M D., Edwards, J., Havriluk, M.  A.  (1997).  Integrating Eduacationl Technology into Teaching.  New Jersey:  Prentice-Hall, Inc.

Slavin, R.E.  (1997).  Educational Psychology-Theory and Practice.  Needham Heights, MA:  Viacom Company.

Worthen, B.R., Sanders, J.  R., Fitzpatrick, J.  L.  (1997).  Program Evaluation.  White Plains, N.Y:  Longman Publishers USA.

Wiles, J.  (1999).  Curriculum Essentials, A Resource for Educators.  Needham Heights, MA. A: Viacom Company.

Wiles, J., Bondi, J.  (1998).  Curriculum Development-A Guide to Practice.  New Jersey:  Prentice Hall. 

Internet resources for On-line and distance learning

CLN network in British Columbia - Web site Consortia Building and Industry Support for Implementing Instructional Technology

Technology in Schools Brochure. Web site: http://www.salt.org
http://www.etc.bc.ca/tdebhome/guidebooks_beg.html or adv.html and for web  pages...tdebhome/themes/webpages_intro.html or advanced.html

Colorado Christian University-Denver, Colorado rubric for upper level courses in Integrating Technology into Education—Education Department

University of Colorado-Denver’s Art Technologies department newsletters and the Education department Instructional Learning Technologies department’s course resources including currently required books.

Classroom Connect - Internet Education Catalog Fall 99.  (1999). 
This resource company which provide a full spectrum of materials including conferences for administrators, educators, library media specialists, and technology coordinators. A division provides On-Site Training and Consulting brining to a school guidance with trained specialists to design a program tailored to the schools technology needs. They have On-line resources for everything educational.

Hartnett, J.  (1999). Interacting with Interactions. Lakewood Publications. Inside Technology Training Magazine. July-August pg. 40-41.

Miller, F.  (1999). Technology and Learning. Volume 20 number 5.

The George Lucas Educational Foundation. Edutopia newsletter. Published semi-annually by The Foundation, this is a nonprofit organization promoting innovative efforts to improve K-12 education through the integration of technology with teaching and learning.

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